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Mendel’s Ladder delivers an adrenaline-fueled journey set on a dystopian future Earth, brimming with high-stakes action, adventure, and mystery. This epic series opener plunges readers into a world filled with diverse cultures, heart-pounding battles, and characters who will captivate your heart and imagination.
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1. Cyberpunk — “High‑tech, Low‑trust”

  • Core vibe: neon noir, megacorp feudalism, wet‑wired street kids.
  • Essential texts: Neuromancer (1984); Hardwired (1986); manga/anime Akira (1988) and Ghost in the Shell (1995).
  • Evolution: modern “post‑cy” adds ubiquitous A.I. (Autonomous by Annalee Newitz) and gig‑app precarity (Cyberpunk 2077’s side‑gigs).
  • Table‑top corner: Cyberpunk RED updates Mike Pondsmith’s 1988 rules for a surveillance‑capitalism age.

2. Steampunk — Victorian Vapor & Brass

  • Beyond top‑hats: look for Asian Steampunk (Mortal Engines’ air‑krakens meet The Iron Widow’s sino‑mecha) and African Steampunk (P. Djèlí Clark’s Cairo of clockwork angels).
  • Makers’ paradise: the subculture birthed real‑world retro‑tech art—see Datamancer’s brass laptops.
  • Key anthologies: Steampunk Reloaded (ed. VanderMeer) and Clockwork Cairo for non‑Euro settings.

3. Dieselpunk — Deco, Jazz & War Machines

  • Time‑slice: 1914‑45 aesthetics—Zeppelins, trench coats, Futurism posters.
  • Mood fork: “Ottopunk” pulp adventure (The Rocketeer) vs. grim “Weird War” (Wolfenstein games).
  • Deep cut: Ian Tregillis’s Milkweed Triptych—British warlocks vs. Nazi super‑cyborgs.

4. Atompunk — Googie Futures & Fallout Dreams

  • Visual cues: chrome fins, bubble helmets, pastel suburbia hiding radiation burns.
  • Signature media: The Iron Giant (hopeful) and Fallout (ironic).
  • New wave: Emily St. John Mandel’s Sea of Tranquility sprinkles atompunk ambience onto literary SF.

5. Biopunk — Gene‑hacks & DIY Wet‑labs

  • Themes: body autonomy, corporate patent wars, designer plagues.
  • Modern exemplars: The Windup Girl (Paolo Bacigalupi) and Netflix’s Korean thriller Biohackers.
  • Real‑world bleed: CRISPR community labs from Oakland to Shenzhen mirror biopunk’s “garage biology.”

6. Solarpunk — Tech‑Optimism in Bloom

  • Palette: stained‑glass solar cells, vertical forests, slow fashion.
  • Design manifestos: check solarpunks.net and The Solarpunk Artbook Kickstarter gallery.
  • Fiction picks: Becky Chambers’ Monk & Robot novellas and the Brazilian anthology Solarpunk: Histórias Ecológicas.

7. Nanopunk — Machines Too Small to See

  • Plot staples: grey goo pandemics, quantum‑dot black markets, “smart dust” surveillance.
  • Beyond Crichton: Linda Nagata’s Nanotech Succession series and Darren Aronofsky’s film π (proto‑nanopunk paranoia).

8. Decopunk — Gilded Chrome & Art‑Deco Optimism

  • Shinier sibling to dieselpunk: think Bioshock Infinite’s Columbia or Baz Luhrmann’s Gatsby sets.
  • Musical vibe: electro‑swing playlists and brass‑heavy remixes of 1930s jazz.

9. Hydropunk — Blue‑Planet Engineering

  • Settings: floating ecocities (Waterworld comic reboot), pressurised coral farms, Polynesian star‑canes guiding sub‑orbital sails.
  • Recent gem: S. A. Chakraborty’s The Adventures of Amina al‑Sirafi marries hydropunk trade routes to mythic piracy.

10. Raypunk — Retro‑Futurist Flash & Pulp Lasers

  • Also called “Raygun Gothic”—chrome fins, bubble‑space suits, boomerang rockets.
  • Media flashpoints: Buck Rogers, The Jetsons, and Disney’s Tomorrowland (both the park aesthetic and the 2015 film).

11. Scrap‑/Junk‑/Salvagepunk

  • Trademark: kit‑bashed tech; aesthetics of exposed weld seams and solar‑panel patchwork.
  • Canon: Mad Max: Fury Road and the YA novel Railhead (Philip Reeve).
  • Design philosophy: “repair > replace”—mirrored by right‑to‑repair activism.

12. Sailpunk — Tall Ships, Weird Winds

  • Tech twist: wind‑powered mecha, alchemical sails, or solar kites.
  • Examples: anime Last Exile and Django Wexler’s Ship of Smoke and Steel.

13. Magicpunk / Arcanepunk

  • Rule‑set: magic behaves like code or physics—rune arrays = circuit boards.
  • Benchmarks: Arcane (Netflix’s League‑of‑Legends prequel) and Brandon Sanderson’s Mistborn era 2 (magico‑industrial revolution).

14. Desertpunk

  • Flavor: dune cities powered by scavenged solar rigs, water‑rights wars, Bedouin cyber‑tribes.
  • Beyond the anime: Nnedi Okorafor’s Who Fears Death and the game Sable.

15. Piratepunk

  • Adds: clockwork prostheses, sky‑galleons, decentralized barter economies.
  • Spotlight: interactive novel game Hearts of Oak and comics series Delilah Dirk.

16. Gothicpunk

  • Mash‑up: neon crosses, crumbling cathedrals, vampiric megacorps.
  • RPG royal: Vampire: The Masquerade; prose cousin: Silvia Moreno‑Garcia’s Certain Dark Things.

17. Silkpunk

  • Materials‑science fantasy: silk‑propelled air‑kites, bamboo gears, paper‑alchemy computers.
  • Key works: Ken Liu’s Dandelion Dynasty quartet; Neon Yang’s Tensorate novellas.

Twelve More ‑Punks You Should Know

#Sub‑genreSnapshotStarter Text / Media
18ClockpunkRenaissance & early‑Enlightenment clockwork—gears, automata, Da Vinci drones.Ian Tregillis, The Mechanical; Philip Pullman, Clockwork.
19RococopunkHyper‑ornate 18th‑century aesthetics, powdered wigs meet biotech pearls.Video‑game concept art for Dishonored 2’s Karnaca district teases rococo tech.
20HopepunkResistance through radical kindness; softness as rebellion.Becky Chambers’ A Psalm for the Wild‑Built; Alexandra Rowland’s essay coining the term.
21MythpunkRe‑spun folklore in modern or surreal settings, often queer & experimental.Catherynne M. Valente’s The Orphan’s Tales; Naomi Novik’s Spinning Silver.
22StonepunkPrehistoric peoples wielding Flintstones‑style tech extrapolated to extremes.Jean Auel’s Earth’s Children series; animated Primal (Genndy Tartakovsky).
23StitchpunkHand‑sewn homunculi, burlap androids, textile tech versus metal tyrants.Shane Acker’s film 9 and its Burton‑produced lore.
24ElfpunkTraditional fae in electric‑guitar modernity—faeries in leather jackets.Holly Black’s Tithe; Charles de Lint’s Newford stories.
25SalvagepunkFocus on repurposing trash into functioning infrastructure—DIY ecologies.Nick Harkaway’s Angelmaker and YouTube series Primitive Technology.
26PlaguepunkEpidemiology as world‑engine; societies built around quarantine & cure piracy.Connie Willis’s Doomsday Book; game A Plague Tale series.
27BronzepunkClassical antiquity with super‑bronze mechs and oracle‑driven networks.300 (film’s stylised tech) and Madeline Miller’s Circe (magic as hyper‑alchemy).
28Greenpunk / EcopunkNear‑future eco‑thrillers centred on rewilding, moss‑hacking, and biomimicry politics.Kim Stanley Robinson’s Mars trilogy (terraform ethics) and the film Okja.
29RubblepunkUrban‑decay aesthetic between collapse and renewal—street gardens in derelict malls.Jeff VanderMeer’s Southern Reach trilogy; photography project The Detroit Urban Exploration Archive.

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